Montag, 21. September 2009

Buildings

I did some more work on ingame graphics to test new features etc.
I made new classes for buildings and some other stuff. The buildings will act like spawnpoints for your units and are upgradeable. The screenshot just shows some building without any sense or logic. They are in the screen just for eyecandy purposes to show what I can already do with the few assets I already built.

I started adding editor functionality to the XNA Game itself (I used to build a seperate editor in the past, but I don't want to develop two seperate programs anymore) and the shown scene is completely built with the editor functions while the last screen was created using randomized values.

All in all progress comes along nicely.

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