Dienstag, 15. September 2009

Standard classes for game decoration

I finished some classes for vegetation, trees and some other new stuff.

I arranged the map in virtual areas which enables me to only update/draw things that are necessary for an actor on the map. This gave a very nice speed boost! Right now I can run the "game" on the XBox 360 with about 10000 game objects until it starts to jitter a bit. But in the end I guess I will only need a few hundred objects to make a nice looking map.
All the plants on the screen are animated (weaving a bit). I think I will make a first video when I have some more things done.

Right now I just wanted to show you the progress, because I think it all comes along very nice:

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